unity-importer
CommunityTune Unity import settings for assets.
AuthorBesty0728
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Get and set import settings for Textures, Audio, and Models in Unity, enabling consistent pipelines and faster iteration across projects.
Core Features & Use Cases
- Granular control: Get and set per-asset import properties such as textureType, maxSize, filterMode, compression, mipmapEnabled, sRGB, readable, and wrapMode.
- Batch operations: Apply the same configuration across 2+ assets with batch variants like texture_set_settings_batch, audio_set_settings_batch, and model_set_settings_batch.
- Real-world workflow: Prepare a batch of textures, audio files, and models to ensure consistent import settings before building scenes.
Quick Start
Examples:
- Single operation: unity_skills.call_skill("texture_set_settings", assetPath="Assets/Textures/ui.png", textureType="Sprite", maxSize=512)
- Batch operation: unity_skills.call_skill("texture_set_settings_batch", items=[ {"assetPath":"Assets/Textures/logo.png","textureType":"Sprite","maxSize":512}, {"assetPath":"Assets/Textures/icon.png","textureType":"Sprite","maxSize":256} ])
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-importer Download link: https://github.com/Besty0728/Unity-Skills/archive/main.zip#unity-importer Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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