unity-history

Manage Unity Editor undo/redo history to revert edits and track changes.

Updated Mar 30, 2026
One-click install
npx skills add https://github.com/krl76/MP-Study-Projects --skill unity-history-krl76
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: unity-history
Source: https://github.com/krl76/MP-Study-Projects/tree/main/Practice1/.codex/skills/unity-skills/skills/history
Command: npx skills add https://github.com/krl76/MP-Study-Projects --skill unity-history-krl76

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Manage Unity Editor undo/redo history to let users revert changes and track edits.

Core Features & Use Cases

  • Undo the last operation with history_undo.
  • Redo the last undone operation with history_redo.
  • Get current undo history state with history_get_current.

Use Case: While editing a complex scene, quickly revert a recent action or inspect the current history to understand the sequence of changes.

Quick Start

Undo the most recent action to revert the last change.

Frequently Asked Questions about unity-history

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I undo the last operation in the Unity Editor?▼

To undo the last operation in the Unity Editor, use the history_undo function to revert your most recent change. This allows you to quickly step back through recent edits during a complex scene editing session.

Can I redo an undone action in Unity?▼

Yes, you can redo an undone action in Unity by using the history_redo function. This re-applies the last operation you reverted, letting you toggle between states while refining your scene.

How do I check the current undo history state in Unity?▼

You can check the current undo history state in Unity by calling the history_get_current function. This inspects the current history to help you understand the exact sequence of recent editor changes.

What is the best way to manage Unity editor undo workflows?▼

The best way to manage Unity editor undo workflows is by using dedicated history functions to revert edits and track changes. This supports both simple reverts and workflow-level undo tracking during editor sessions.

When do I need to track Unity undo history?▼

You need to track Unity undo history when editing a complex scene and wanting to quickly revert a recent action. It is essential for inspecting the sequence of changes and safely managing workflow-level edits.