unity-editor-tool-developer
CommunityBoost Unity dev with custom tools.
Software Engineering#automation#unity#editor tools#developer experience#build validation#asset pipeline
AuthorLikas07
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines Unity game development by creating custom editor tools that automate repetitive tasks, enforce project standards, and prevent errors before they impact the build.
Core Features & Use Cases
- Editor Windows: Develop custom windows for asset auditing, project analysis, or specialized workflows.
- Asset Postprocessing: Automate texture import settings, naming conventions, and validation rules.
- Inspector Enhancements: Create custom drawers for complex data types, improving usability.
- Build Validation: Implement pre-build checks to catch common errors and enforce project standards.
- Use Case: Automatically enforce texture compression settings and resolutions for all imported textures, preventing performance issues and build failures.
Quick Start
Use the unity-editor-tool-developer skill to create a custom EditorWindow that audits project textures for size compliance.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-editor-tool-developer Download link: https://github.com/Likas07/t3code-skills/archive/main.zip#unity-editor-tool-developer Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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