What problem does it solve? DOTween code often ships with subtle lifecycle bugs: tweens outliving destroyed targets, Append used where Join was intended, OnComplete never firing on infinite loops, and Safe Mode silently swallowing missing-reference errors. This Skill grounds every DOTween decision in the actual 1.3.015 source code with file and line citations, so AI-generated or reviewed tween code avoids these documented pitfalls instead of relying on stale memory. ## Core Features & Use Cases - Source-anchored rule set: Ten critical rules covering DOTween.Init bootstrap, the [DOTween] driver GameObject, autoKill semantics, Safe Mode, SetLink lifetime binding, and Sequence composition, each citing exact source lines. - Eight routed sub-documents: BASICS, TWEEN, SEQUENCE, SHORTCUTS, EASE, LIFETIME, INTEGRATION, and PITFALLS cover shortcut cheat sheets by target type, all 36 Ease values, UniTask/Coroutine/Addressables integration, and 30 concrete production pitfalls with wrong-vs-right code pairs. - Use Case: When asked to "make a UI panel pop in with a bounce", the Skill directs you to RectTransform.DOScale with Ease.OutBack, SetLink for panel lifetime, and warns against relying on OnComplete if loops are infinite. ## Quick Start Ask the AI to write or review a DOTween animation, such as a sequenced UI fade-and-scale with proper lifetime binding, and it will load the relevant sub-docs automatically.