unity-console

Capture, filter, and export Unity console logs during play mode.

Updated Mar 30, 2026
One-click install
npx skills add https://github.com/krl76/MP-Study-Projects --skill unity-console-krl76
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: unity-console
Source: https://github.com/krl76/MP-Study-Projects/tree/main/Practice1/.codex/skills/unity-skills/skills/console
Command: npx skills add https://github.com/krl76/MP-Study-Projects --skill unity-console-krl76

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Unity developers need to monitor and manage runtime logs to diagnose issues quickly without leaving Play mode.

Core Features & Use Cases

  • Capture Unity console logs in real-time during gameplay.
  • Filter, clear, and export logs for debugging and reporting.
  • Use cases include debugging AI agents, telemetry, and performance diagnostics.

Quick Start

Start the Unity editor and run the game to generate logs, then run console_get_logs to retrieve and inspect them.

Frequently Asked Questions about unity-console

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I capture Unity console logs during play mode?▼

To capture Unity console logs during play mode, start the Unity editor, run the game to generate logs, then call console_get_logs to retrieve and inspect errors, warnings, and informational messages.

Can I export Unity logs for debugging and reporting?▼

Yes, you can export Unity logs for debugging and reporting by using the console_export function, which gathers captured errors, warnings, and info messages into a shareable output for diagnostics.

What is the best way to filter Unity runtime logs without leaving Play mode?▼

Filtering Unity runtime logs without leaving Play mode is handled by the console_set_collapse function, which groups duplicate log entries and streamlines the console view for faster diagnostics.

Does Unity console capture support pausing on errors automatically?▼

Yes, Unity console capture supports pausing on errors automatically through the console_set_pause_on_error function, which halts play mode execution when an error log is encountered.

How do I clear Unity logs automatically when starting a play mode session?▼

You can clear Unity logs automatically at the start of a play mode session by enabling console_set_clear_on_play, ensuring previous console entries do not interfere with current debugging.

Why capture Unity logs across editor runs and play mode sessions?▼

Capturing Unity logs across editor runs and play mode sessions isolates runtime telemetry and AI agent behaviors, diagnosing performance issues and generating reports without manual console monitoring.