unity-console
CommunityCapture and manage Unity console logs with ease.
AuthorBesty0728
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Developers often have to manually sift through Unity's Console to identify errors, warnings, and debug messages, which slows debugging and obscures critical issues. This Skill centralizes console output capture, enabling automated collection, filtering, and review during development and testing.
Core Features & Use Cases
- Start and stop capturing Unity console logs during play mode or runtime.
- Retrieve captured logs with optional filters (Log/Warning/Error) and a configurable limit.
- Clear the Console and annotate messages for debugging and telemetry.
- Use Case: during extended play sessions, automatically collect all errors and warnings into a report for triage and faster fixes.
Quick Start
Use the unity-console skill to start capturing logs, then fetch and review them.
- Start capture: call console_start_capture.
- Get logs: call console_get_logs with optional filter and limit.
- Clear and stop: call console_clear and console_stop_capture.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: unity-console Download link: https://github.com/Besty0728/Unity-Skills/archive/main.zip#unity-console Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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