ue-weapon-data-validator
CommunityValidate Unreal Engine weapon data.
Software Engineering#game development#debugging#data validation#unreal engine#data asset#weapon asset
Authorbuihuuloc
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates the validation of Unreal Engine weapon DataAssets, ensuring all components like damage, combos, VFX, and sounds are correctly configured and referenced, preventing runtime errors and balancing issues.
Core Features & Use Cases
- Comprehensive Validation: Checks core data, damage, combos, visual/audio assets, and references.
- Error Detection: Identifies missing assets, invalid values, and broken references.
- Use Case: When developing a new weapon, use this skill to perform a full audit of its DataAsset before integration, catching potential bugs early in the development cycle.
Quick Start
Validate the weapon DataAsset named 'DA_Sword_Basic' by running the core data and damage configuration checks.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: ue-weapon-data-validator Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#ue-weapon-data-validator Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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