niagara-systems

Community

Manage Niagara particle systems in Unreal.

Authorkevinpbuckley
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This skill solves the challenge of creating, configuring, and maintaining Niagara particle systems inside Unreal Engine.

Core Features & Use Cases

  • System lifecycle operations: create, save, compile, and diagnose Niagara systems.
  • Emitter management: add, copy, remove emitters and manage their parameters.
  • Parameter and settings handling: read/write system script settings and discover all editable settings to streamline workflows.
  • Use Case: Rapidly prototype VFX in film or game scenes by building a Niagara system from a template and iterating parameters.

Quick Start

Install Unreal, ensure Python integration, and run Niagara actions via the NiagaraService API to create a new NS in /Game/VFX and adjust emitters.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: niagara-systems
Download link: https://github.com/kevinpbuckley/VibeUE/archive/main.zip#niagara-systems

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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