ue-ui-umg-slate

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Master Unreal Engine UI: UMG, Slate, Common UI

Authorquodsoler
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides comprehensive guidance and code examples for building user interfaces in Unreal Engine using UMG, Slate, and the Common UI framework, enabling developers to create polished and interactive game interfaces.

Core Features & Use Cases

  • UMG Widget Development: Create and manage UUserWidgets, utilize the BindWidget pattern, and handle widget lifecycles.
  • Slate Fundamentals: Understand Slate for editor tools and custom UI elements.
  • Common UI Integration: Implement platform-agnostic UI with UCommonActivatableWidget, stacks, and input handling.
  • MVVM Pattern: Utilize the Model-View-ViewModel pattern for cleaner UI logic (UE 5.1+).
  • Use Case: Develop a complex in-game menu system with multiple screens, interactive buttons, lists, and dynamic content, ensuring consistent input handling across gamepad and mouse.

Quick Start

Use the ue-ui-umg-slate skill to create a basic UMG widget in C++ that displays text and has a clickable button.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: ue-ui-umg-slate
Download link: https://github.com/quodsoler/unreal-engine-skills/archive/main.zip#ue-ui-umg-slate

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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