ue-cpp-foundations

Community

Master Unreal Engine C++ essentials.

Authorquodsoler
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides comprehensive guidance on Unreal Engine's C++ specific features, macros, containers, and memory management, ensuring correct and efficient code.

Core Features & Use Cases

  • UE C++ Syntax & Macros: Understand UCLASS, UPROPERTY, UFUNCTION, USTRUCT, UENUM and their specifiers.
  • Containers & Memory: Learn to use TArray, TMap, TSet, TObjectPtr, and UE's garbage collection system effectively.
  • Delegates & Logging: Implement event-driven programming with delegates and master UE's logging system.
  • Use Case: When writing a new Actor, you need to know how to declare properties visible in the editor and replicate them, or how to set up a delegate for an event.

Quick Start

Explain how to declare a UPROPERTY that is editable in the Blueprint editor and replicates to clients.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

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Please help me install this Skill:
Name: ue-cpp-foundations
Download link: https://github.com/quodsoler/unreal-engine-skills/archive/main.zip#ue-cpp-foundations

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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