track-editor
CommunityVisual editor for element-based race tracks.
AuthorJanneMattila
Version1.0.0
Installs0
System Documentation
What problem does it solve?
The Track Editor provides a visual, drag-and-drop interface to design, validate, and iterate on element-based racing tracks for the Car Game, reducing manual data formatting and enabling faster gameplay iteration.
Core Features & Use Cases
- Drag-and-drop track elements (road, checkpoint, spawn, finish) to compose play-ready tracks.
- Real-time visual validation and feedback during editing to prevent invalid configurations.
- Export/import track layouts for seamless integration with the game engine and editor workflows.
Quick Start
Create a new track, place roads and checkpoints, configure spawn points, and save the track for use in the game.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: track-editor Download link: https://github.com/JanneMattila/car-game/archive/main.zip#track-editor Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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