track-editor

Community

Visual editor for element-based race tracks.

AuthorJanneMattila
Version1.0.0
Installs0

System Documentation

What problem does it solve?

The Track Editor provides a visual, drag-and-drop interface to design, validate, and iterate on element-based racing tracks for the Car Game, reducing manual data formatting and enabling faster gameplay iteration.

Core Features & Use Cases

  • Drag-and-drop track elements (road, checkpoint, spawn, finish) to compose play-ready tracks.
  • Real-time visual validation and feedback during editing to prevent invalid configurations.
  • Export/import track layouts for seamless integration with the game engine and editor workflows.

Quick Start

Create a new track, place roads and checkpoints, configure spawn points, and save the track for use in the game.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: track-editor
Download link: https://github.com/JanneMattila/car-game/archive/main.zip#track-editor

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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