What problem does it solve? Coordinating unattended multi-hour development work on the Astroray renderer requires dispatching packages, verifying GPU renders, merging PRs, and writing status reports without human supervision, which a single agent session cannot safely do alone. ## Core Features & Use Cases - Persistent agent team: Spawns named long-lived teammates (architect, pr-merger, docs-scribe) addressable via SendMessage, plus ephemeral implementers and hardware-verifiers per tick. - Hardware-safe GPU serialization: Enforces a single CUDA job at a time through the orchestrator GPU lock, preventing false-positive illegal-access crashes on the RTX card. - Gated autonomous merging: Auto-merges PRs only when CI passes, hardware verification is bound to the head SHA, and independent review signs off; HW failures are never overridden. - Use Case: Kick off the skill before leaving for the night; the architect researches and specs the next packages, the orchestrator dispatches implementations in isolated worktrees, hardware-verifier visually checks rendered PNGs, and docs-scribe delivers a morning standup of shipped and blocked items. ## Quick Start Run /team-overnight after confirming a clean main branch, free orchestrator locks, a disabled Astroray-RoadmapOrchestrator scheduled task, and a recently built .pyd.