Hendrik Combrinck avatar

Hendrik Combrinck

Community

@HendrikGC02

5Followers
|
6Public Repos
|
18Published Skills

Hendrik Combrinck maintains skills for orchestrating Astroray, a physics rendering project, covering package delivery, verification, linting, and unattended multi-agent roadmap execution.

Skills Distribution
DomainDeveloper To...Rendering & Physic.. (30%)CI/CD & Quality Ga.. (25%)Multi-Agent Orches.. (25%)Project Indexing &.. (20%)

Agent Skills by Hendrik Combrinck

Showing 18 vetted skills indexed across 1 GitHub repositories.

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astroray-architect-round

Orchestrates autonomous Astroray renderer development rounds with package selection, delegation, and verification.

Community
Advanced
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astroray-workflows

Routes Astroray development tasks to canonical workflow definitions in .claude/skills.

Community
Basic
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astroray-index

Query Astroray's SQLite project index for package ownership, dependencies, and documentation.

Community
Basic
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lint

Runs static-analysis tools over changed files and reports only newly introduced findings.

Community
Advanced
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close-round

Closes a development round by updating docs and triggering strategy reviews.

Community
Intermediate
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strategy-review

Spawns an architect agent to review project state and refine roadmap direction.

Community
Basic
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verify

Spawns the hardware-verifier agent for a package's most recent pull request.

Community
Intermediate
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pkg-ship

Implements roadmap packages end-to-end from spec through worktree, tests, PR, and CI fixes.

Community
Advanced
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rebuild-pyd

Rebuilds the astroray Python extension after deleting stale .pyd shadow copies.

Community
Intermediate
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delegate

Delegate bounded tasks to open-weight models via opencode with evidence capture.

Community
Advanced
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architect

Spawns an architect agent that researches goals, proposes solution paths, and files specs.

Community
Intermediate
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cite-algorithm

Locates canonical papers and license-compatible reference implementations before implementing non-trivial rendering algorithms.

Community
Intermediate
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file-followup

Spawns the architect agent to file a new package spec for an out-of-scope finding.

Community
Basic
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team-overnight

Orchestrates a persistent multi-agent team for unattended overnight Astroray development runs.

Community
Advanced
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roadmap-orchestrator

Dispatches ready roadmap packages, gates PRs through CI and hardware tests, and writes daily standups.

Community
Advanced
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run-report

Generate a self-contained HTML closeout report summarizing shipped PRs, renders, gate numbers, and costs.

Community
Intermediate
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dispatch-next

Routes the highest-priority open package from the stage report to the correct implementation agent.

Community
Intermediate
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visual-check

Inspect render outputs against references and produce qualitative image-quality notes.

Community
Basic

Frequently Asked Questions About Hendrik Combrinck

FAQPage Schema
What tasks can I automate using Hendrik Combrinck's Astroray skills?▼

You can run architect-led delivery rounds, ship roadmap packages end-to-end with tests and PRs, execute differential lint gates, visually verify renders, rebuild the Python extension, generate HTML closeout reports, and run cron-driven roadmap orchestration with dual-gated auto-merge.

Who are these Astroray skills designed for?▼

They target engineers and maintainers working on the Astroray rendering project who need disciplined package delivery, physics algorithm citation, render verification, and delegation of bounded grunt work to cheaper open-weight models while preserving judgment calls for primary review.

How do I invoke and run these skills in practice?▼

Most skills expose slash invocations such as /pkg-ship <pkg-name>, /verify <pkg>, /architect "<goal>", /dispatch-next, and /team-overnight. The roadmap orchestrator runs cron-driven via Windows Task Scheduler using opencode run, and delegation returns evidence like diffs and transcripts.

What prerequisites or dependencies do these skills require?▼

Skills assume the Astroray repository with its built-in SQLite project index, opencode for model delegation, and build variants spanning Blender, standalone, and CUDA. The lint skill never installs anything; a missing linter is reported as unavailable rather than silently passing.

How do these skills control model usage cost?▼

The delegate skill routes bounded mechanical work like docs flips, lint fixes, and report assembly to cheap open-weight models via opencode, returning evidence instead of success claims. Claude is reserved for judgment sections, physics parity, ABI reachability, and merge decisions.