table-test

Prepares and reviews real-table playtest sessions through structured one-question-at-a-time conversations.

Updated Mar 24, 2026
One-click install
npx skills add https://github.com/skyrocoster/dnd-kids-resources --skill table-test-skyrocoster
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: table-test
Source: https://github.com/skyrocoster/dnd-kids-resources/tree/main/.opencode/skills/table-test
Command: npx skills add https://github.com/skyrocoster/dnd-kids-resources --skill table-test-skyrocoster

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve? Running a playtest of a tabletop tool produces scattered notes and untested assumptions. This Skill structures the work around a real session: before the session it produces a focused, human-fillable session sheet, and after the session it compares recorded observations against expectations without inventing evidence. ## Core Features & Use Cases - Prepare mode: Guides you through one question at a time to narrow a session to one to five focused questions, each with an expected outcome and a concrete confirmation or challenge signal, then writes a confirmed draft sheet to docs/table-tests/. - Review mode: Reads a completed table-test record, restates expectations and recorded evidence separately, offers clearly labelled interpretations, and proposes candidate ideas only after your confirmation. - Evidence discipline: Never fabricates quotes, outcomes, or participant reactions, and never turns a review into a plan, issue, or implementation task. - Use Case: Before demoing a new dungeon map editor to kids at game night, use prepare mode to build a one-page session sheet with three focused questions; after the session, use review mode to compare what you expected with what players actually did. ## Quick Start Ask the assistant to prepare a table-test session sheet for your next playtest, or to review an existing record in docs/table-tests.

Frequently Asked Questions about table-test

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I prepare a playtest session sheet before running a game session?▼

Start in prepare mode and answer one question at a time to define the session date, device, operators, and one to five focused questions. The skill drafts a human-fillable sheet based on the session template and writes it to docs/table-tests only after your explicit confirmation.

How do I review playtest observations against my expectations?▼

Use review mode with a completed table-test record. The skill restates each expectation and the recorded evidence separately, asks clarifying questions one at a time, then offers labelled interpretations and candidate ideas that you confirm before anything is written.

Can the skill fill in missing observations from screenshots or code?▼

No. The skill treats only human-supplied observations and the record's raw evidence text as truth. It explicitly flags missing evidence and never infers outcomes from expectations, screenshots, code paths, or prior records.

Does a table-test review create implementation plans or issues?▼

No. A review only updates the record's status to reviewed and, with confirmation, creates idea entries through the repository's idea-card contract. It never creates, edits, or prioritizes plans, issues, or implementation tasks.

What happens if I cannot define a focused question for the session?▼

The skill stops and asks for clarification. Its stop conditions trigger when the session mode is unclear, when fewer than one focused question can be formed, or when a claimed outcome lacks human-supplied evidence.