starwards-colyseus
OfficialMaster Starwards multiplayer, sync state flawlessly.
Software Engineering#game development#real-time#WebSocket#Colyseus#multiplayer#starwards#state synchronization
Authorstarwards
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Developing real-time multiplayer features can be challenging, often leading to desynchronization bugs and performance issues. This skill provides a deep dive into Colyseus patterns for Starwards, ensuring robust state synchronization and efficient multiplayer interactions.
Core Features & Use Cases
@gameFieldDecorator Mastery: Guides correct usage of decorators for automatic state synchronization, including type handling and common pitfalls.- State Sync Patterns: Explains server-authoritative state management, client command handling, and testing multiplayer scenarios with harnesses.
- Use Case: When implementing a new multiplayer ship system, use this skill to correctly define its state with
@gameField, handle client commands, and test for reliable synchronization across all players.
Quick Start
"I'm adding a new multiplayer system. How do I ensure its state syncs correctly with Colyseus?"
Dependency Matrix
Required Modules
colyseus
Components
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: starwards-colyseus Download link: https://github.com/starwards/starwards/archive/main.zip#starwards-colyseus Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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