security-audit

Audit game codebases for security vulnerabilities and generate prioritized remediation reports.

Updated Apr 24, 2026
One-click install
npx skills add https://github.com/rakhnianskii9/God-Godot --skill security-audit-rakhnianskii9
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: security-audit
Source: https://github.com/rakhnianskii9/God-Godot/tree/main/.github/skills/security-audit
Command: npx skills add https://github.com/rakhnianskii9/God-Godot --skill security-audit-rakhnianskii9

SYSTEM DOCUMENTATION & REQUIREMENTS

## What problem does it solve? Audit the game project for security vulnerabilities across saves, cheating vectors, network exposure, data exposure, and input validation, delivering a prioritized remediation plan to harden the release.

## Core Features & Use Cases

  • Automated multi-category security audit (save/serialization, network, input, data exposure, cheat vectors, dependency checks)
  • Generates a production-grade security report at production/security/security-audit-[date].md and provides remediation guidance
  • Supports scope modes (full, network, save, input, quick) and runs a subagent 'security-engineer' to perform the audit

### Quick Start Run the security-audit with the desired scope to start a complete security assessment of the project.

Frequently Asked Questions about security-audit

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I audit my Godot game for security vulnerabilities before release?▼

To audit your Godot game for security vulnerabilities, run an automated scan across save serialization, network, input handling, data exposure, and anti-cheat vectors. This generates a prioritized remediation plan to harden your release.

What is the best way to scan Godot save files for serialization exploits?▼

The best way to scan Godot save files for serialization exploits is using a targeted save scope security audit. This assesses save serialization mechanisms for vulnerabilities and generates remediation guidance in a production report.

Does this security audit check network exposure and anti-cheat vectors in Godot?▼

Yes, the security audit checks network exposure and anti-cheat vectors in Godot. A spawned security-engineer subagent executes a six-category workflow covering network, input, data exposure, and cheat vectors.

Can I run a quick security scan on a specific area like input handling?▼

Yes, you can run a quick security scan on specific areas like input handling. The audit supports multiple scope modes including quick, input, network, save, and full, allowing targeted vulnerability assessments.

How do I get a production-grade security report for my game codebase?▼

To get a production-grade security report for your game codebase, execute the audit workflow. It outputs an actionable markdown report at production/security/security-audit-[date].md with prioritized remediation guidance.