sdk-component-implementation
OfficialImplement SDK components end-to-end.
Authordecentraland
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the complex process of implementing new SDK components within the Decentraland ecosystem, ensuring consistency and adherence to established patterns.
Core Features & Use Cases
- End-to-End Implementation: Guides you from protocol definition to C# system implementation for new SDK components.
- Component Registration: Details how to register new components in the
ComponentsContainerandStaticContainer. - System Patterns: Explains lifecycle, properties, and cleanup system patterns for robust component behavior.
- Use Case: When a new feature requires a custom component (e.g., a new type of interactive object), this Skill provides the exact steps to define its protocol, generate code, implement it in Unity, and test it.
Quick Start
Follow the steps in the SKILL.md file to implement a new SDK component, starting with the protocol definition.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: sdk-component-implementation Download link: https://github.com/decentraland/unity-explorer/archive/main.zip#sdk-component-implementation Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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