save-load-serialization
CommunityComplete save/load with slots.
AuthorCriezzz
Version1.0.0
Installs0
System Documentation
What problem does it solve?
A robust save/load system for Unity games that persists and restores player and world state across sessions using an ISaveable pattern.
Core Features & Use Cases
- Automatic discovery of ISaveable objects and centralized SaveManager for consistent persistence.
- JSON-based serialization with optional lightweight encryption and multiple save slots.
- Safe restoration with load priorities and validation to prevent data corruption.
Quick Start
Attach ISaveable implementations to your game objects and call Save/Load on the SaveManager to persist progress.
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: save-load-serialization Download link: https://github.com/Criezzz/Gametopia2026/archive/main.zip#save-load-serialization Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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