Unity Save & Settings Persistence
CommunityPersist game settings and player data reliably.
AuthorTotes-MickGOATs
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill addresses the critical need for robust and flexible persistence of player settings, preferences, and save data within Unity applications, preventing data loss and ensuring a smooth user experience.
Core Features & Use Cases
- Modular File Structure: Organizes save data into distinct files (settings, bindings, profile, career) for improved resilience.
- Atomic Writes: Implements safe file writing to prevent corruption during crashes.
- Schema Versioning & Migration: Handles evolving data structures gracefully with versioning and migration logic.
- Input System Integration: Manages keybind persistence using Unity's Input System.
- Cloud Save Support: Facilitates integration with Steam Cloud and Unity Gaming Services.
- Use Case: Implement a system that saves player graphics preferences, audio levels, and input keybindings, ensuring they are loaded correctly on subsequent game launches and can be optionally synced to the cloud.
Quick Start
Use the unity-save-settings skill to save the player's current graphics and audio settings to a file.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Unity Save & Settings Persistence Download link: https://github.com/Totes-MickGOATs/r8eo-x-unity/archive/main.zip#unity-save-settings-persistence Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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