s3k-disasm-guide

Community

Navigate Sonic 3 & Knuckles disassembly.

Authorjamesj999
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps users understand and navigate the complex directory structure and file conventions of the Sonic 3 & Knuckles disassembly, making it easier to find and interpret game assets and code.

Core Features & Use Cases

  • Disassembly Navigation: Provides a clear overview of the S3K disassembly's organization, including zone-specific directories and general sprite data.
  • Compression Type Identification: Explains different art compression methods (Kosinski Moduled, Nemesis) and how they are indicated.
  • Tool Usage Guidance: Demonstrates how to use RomOffsetFinder for searching, listing, verifying, and exporting data from the disassembly.
  • Use Case: A modder wants to change the art for a specific enemy in Hydrocity Zone. This Skill guides them to the correct art files and shows them how to use RomOffsetFinder to locate the relevant data.

Quick Start

Use the s3k-disasm-guide skill to find all Kosinski Moduled art assets within the Sonic 3 & Knuckles disassembly.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: s3k-disasm-guide
Download link: https://github.com/jamesj999/OpenGGF/archive/main.zip#s3k-disasm-guide

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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