Implement Sonic 3&K Boss

Community

ROM-accurate Sonic 3&K boss implementations.

Authorjamesj999
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Guides the end-to-end implementation of authentic Sonic 3 & Knuckles zone bosses, covering arena setup, hit handling, defeat sequences, and ROM-accurate behaviors validated against disassembly data.

Core Features & Use Cases

  • Arena modeling: configures camera boundaries and arena constraints to reproduce authentic boss arenas.
  • Boss lifecycle: implements the routine/routine_secondary state machine, multi-phase patterns, and defeat transitions.
  • Validation tooling: cross-checks boss logic with the Sonic 3&K disassembly and related references to ensure ROM accuracy.

Quick Start

Instantiate a new Sonic3kZoneBossInstance and register it with Sonic3kObjectRegistry.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: Implement Sonic 3&K Boss
Download link: https://github.com/jamesj999/sonic-engine/archive/main.zip#implement-sonic-3-k-boss

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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