ue-boss-phase-validator

Community

Validate Unreal Engine boss phases.

Authorbuihuuloc
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the validation of Unreal Engine boss phase configurations, ensuring correct transitions, balanced gameplay, and proper behavior tree assignments.

Core Features & Use Cases

  • Phase Configuration Validation: Checks health thresholds, phase counts, and transition gaps.
  • Ability Unlock Verification: Ensures abilities are correctly assigned and unlocked per phase.
  • Behavior Tree Assignment: Validates that behavior trees are assigned for each phase.
  • Balance Checks: Assesses phase duration, damage windows, and recovery times.
  • Use Case: When implementing a new boss encounter, use this Skill to rigorously check all phase logic before release, preventing bugs and improving player experience.

Quick Start

Validate the boss phase configurations for the boss blueprint named 'BP_Boss_Dragon'.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: ue-boss-phase-validator
Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#ue-boss-phase-validator

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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