rule-combat-positioning-and-attacks
CommunityMaster combat positioning and attack rules.
Education & Research#positioning#tactics#combat#line-of-sight#attack-resolution#tactical-stance#cover-concealment
Authormegazear7
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Combat positioning and attack rules adjudicate line-of-fire disputes, adjacency triggers, cover/concealment, firing positions, flanking, and damage in a consistent, GM-friendly way.
Core Features & Use Cases
- Line-of-fire and adjacency resolution for both melee and ranged engagements.
- Terrain effects including cover, concealment, obstacles, and taking cover.
- Tactical stances such as firing position, exposed targets, and flanking to shape combat outcomes.
- Damage sequencing and roll/modify pipelines that apply to temporary and current hit points.
Quick Start
Run a sample encounter resolving a ranged attack from behind cover using firing position and flanking rules.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: rule-combat-positioning-and-attacks Download link: https://github.com/megazear7/galactic-adventures-assistant/archive/main.zip#rule-combat-positioning-and-attacks Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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