rule-5-turn-structure

Community

Master the six-turn structure for every game.

Authorkelody104
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill delivers a complete, easy-to-reference guide to the six-step turn structure (start, draw, mana charge, main, attack, end) used in the game, helping players and AI apply rules consistently.

Core Features & Use Cases

  • Comprehensive turn flow: Documents each step and substep, when triggers occur, and how effects resolve across the entire turn.
  • Deterministic gameplay guidance: Provides explicit sequencing for attacking, blocking, and end-of-turn events to prevent ambiguity.
  • Use Case: A rules consultant uses this Skill to adjudicate a full turn with multiple timed effects and ensure proper order of resolution.

Quick Start

Remember the six steps in order: Turn Start, Draw, Mana Charge, Main, Attack, Turn End, and apply triggers as they arise during each step. Then resolve effects in the order they become ready, canceling or expiring effects at the end of their applicable steps.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: rule-5-turn-structure
Download link: https://github.com/kelody104/DMVault/archive/main.zip#rule-5-turn-structure

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.