read-uasset
CommunityDecode Unreal Engine .uasset files
Software Engineering#game development#data extraction#unreal engine#asset analysis#input mapping#uasset
Authorbuihuuloc
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill allows you to inspect the contents of Unreal Engine's binary .uasset files without needing to open the full Unreal Editor, enabling quick analysis of game assets and configurations.
Core Features & Use Cases
- Extract Readable Strings: Pulls human-readable text, asset paths, class types, property names, and values from binary files.
- Analyze Input Assets: Ideal for understanding Input Mapping Contexts (IMC) and Input Actions (IA), including key bindings and triggers.
- Inspect Data Assets: Useful for reviewing Data Tables and other binary data assets.
- Use Case: Quickly check all key bindings and their associated actions in an IMC file to understand the game's control scheme.
Quick Start
Use the read-uasset skill to extract all readable strings from the file at "D:\s2\Content\Input\IMC_MainCharacter.uasset".
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: read-uasset Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#read-uasset Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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