r3f-lighting

Configure lighting in React Three Fiber scenes with light types, shadows, and environment helpers.

Updated Apr 2, 2026
One-click install
npx skills add https://github.com/DSalischiker/portfolio-space-exploration --skill r3f-lighting-dsalischiker
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: r3f-lighting
Source: https://github.com/DSalischiker/portfolio-space-exploration/tree/main/.agents/skills/r3f-lighting
Command: npx skills add https://github.com/DSalischiker/portfolio-space-exploration --skill r3f-lighting-dsalischiker

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

React Three Fiber lighting setup can be complex, balancing multiple light types, shadows, and environment lighting to achieve realistic scenes. This Skill provides a practical guide to implement, configure, and optimize lighting in 3D web apps.

Core Features & Use Cases

  • Light types & configuration: guidance on ambient, hemisphere, directional, point, spot, and rectArea lights.
  • Shadows & Environment: instructions for enabling shadows, environment lighting with Environment, and Stage/Lightformer helpers.
  • Performance & best practices: tips to optimize lighting for performance, including shadow map sizes and when to use environment lighting.

Quick Start

Launch a simple scene with ambient and directional lights, add shadows, and then incorporate an Environment to enhance realism.

Frequently Asked Questions about r3f-lighting

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I set up realistic lighting in React Three Fiber?▼

To set up lighting in React Three Fiber, combine ambient or hemisphere lights for base illumination with directional lights for shadows, and use drei Environment components to capture image-based lighting for enhanced scene realism.

What is the best way to configure shadows in threejs scenes?▼

To configure shadows in threejs, enable shadow maps on the renderer and lights, then optimize shadow map sizes to balance visual fidelity against rendering performance for production-ready applications.

When should I use environment lighting instead of standard light types?▼

Use environment lighting when you need realistic reflections and ambient color bleeding from a 360-degree image, whereas standard light types are better for direct, controllable illumination and sharp shadows.

How do I optimize 3D lighting performance for web applications?▼

To optimize 3D lighting performance, limit the number of dynamic lights, reduce shadow map sizes where high fidelity is unnecessary, and leverage environment lighting to decrease real-time rendering overhead.

Does the drei Stage helper work with custom spot and rectArea lights?▼

The drei Stage helper provides pre-configured environment lighting and shadows, but you can integrate custom spot and rectArea lights within your React Three Fiber scene to achieve specific localized illumination and area lighting effects.