What problem does it solve? Manually enabling Unity's runtime profiler and navigating to the Profiler window interrupts debugging workflows, especially when profiling needs to be triggered programmatically or repeatedly during editor automation. ## Core Features & Use Cases - Runtime Profiler Activation: Sets UnityEngine.Profiling.Profiler.enabled = true using only built-in Unity APIs, with no external packages required. - Profiler Window Launch: Opens Window > Analysis > Profiler automatically via EditorApplication.ExecuteMenuItem. - Idempotent Execution: Calling it when the profiler is already enabled returns the current enabled state without errors. - Use Case: While diagnosing frame spikes in a Unity project, invoke this tool through unity-mcp-cli to start profiling immediately, then inspect live data in the Profiler window. ## Quick Start Ask the AI to enable the Unity runtime profiler and open the Profiler window using the profiler-start tool.