populate-entity

Community

Auto-link and create connected world entities.

Authorhopeoverture
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Scan an entity file to identify mentions of people, places, organizations, and other entities in the text. Creates missing entities using appropriate templates and adds wikilinks. Use when user wants to "populate", "fill out", "create linked entities", or "auto-generate connections" for an entity.

Core Features & Use Cases

  • Automatically detect potential entity references in a source file and create missing entities using world templates.
  • Add wikilinks to existing and new entities, ensuring bidirectional connections across the world.
  • Support single-file analysis or bulk/world-wide processing with configurable limits.

Quick Start

Use the populate-entity skill to populate entities within Worlds/Eldermyr/Characters/Valdren.md.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: populate-entity
Download link: https://github.com/hopeoverture/Worldbuilding-System/archive/main.zip#populate-entity

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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