expand-entity

Community

Flesh out world entities with depth and links.

Authorhopeoverture
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill helps authors transform sparse worldbuilding entries into richly detailed, interconnected entities. It enables rapid deepening of descriptions, creation of logical sub-entities (NPCs, taverns, artifacts), and the establishment of bidirectional connections to maintain lore coherence.

Core Features & Use Cases

  • Deepens detail: expands Overview, Description, History, and Relationships with concrete names, events, and sensory detail.
  • Sub-entity creation: generates related entities (NPCs, shops, lairs) linked to the parent.
  • Connection wiring: adds and reciprocates connections between entities to ensure consistency across Worlds.

Quick Start

Use the /expand-entity command to flesh out a city, character, or organization, e.g., /expand-entity Worlds/Eldoria/Settlements/Vallenheim.md

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: expand-entity
Download link: https://github.com/hopeoverture/Worldbuilding-System/archive/main.zip#expand-entity

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

Agent Skills Search Helper

Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.