expand-entity
CommunityFlesh out world entities with depth and links.
Authorhopeoverture
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps authors transform sparse worldbuilding entries into richly detailed, interconnected entities. It enables rapid deepening of descriptions, creation of logical sub-entities (NPCs, taverns, artifacts), and the establishment of bidirectional connections to maintain lore coherence.
Core Features & Use Cases
- Deepens detail: expands Overview, Description, History, and Relationships with concrete names, events, and sensory detail.
- Sub-entity creation: generates related entities (NPCs, shops, lairs) linked to the parent.
- Connection wiring: adds and reciprocates connections between entities to ensure consistency across Worlds.
Quick Start
Use the /expand-entity command to flesh out a city, character, or organization, e.g., /expand-entity Worlds/Eldoria/Settlements/Vallenheim.md
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: expand-entity Download link: https://github.com/hopeoverture/Worldbuilding-System/archive/main.zip#expand-entity Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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