playtest-report

Convert raw playtest notes into structured reports with categorized findings.

Updated Mar 28, 2026
One-click install
npx skills add https://github.com/scomofo/dragon-forge --skill playtest-report-scomofo
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: playtest-report
Source: https://github.com/scomofo/dragon-forge/tree/main/.agents/skills/playtest-report
Command: npx skills add https://github.com/scomofo/dragon-forge --skill playtest-report-scomofo

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill helps teams convert messy, unstructured playtest notes into a consistent report that clearly separates design issues, balance problems, bugs, and polish opportunities.

Core Features & Use Cases

  • Template generation: Produces a structured playtest report template for fast, repeatable feedback capture.
  • Notes analysis: Reads raw playtest notes from a provided path and organizes them into the template, flagging conflicts with design intent.
  • Action routing: Categorizes findings into design changes, balance adjustments, bug reports, and polish items, and then routes next steps to the right workflows and gates.

Quick Start

Use the playtest-report skill to analyze existing playtest notes and produce a categorized structured report ready to save to production QA.

Frequently Asked Questions about playtest-report

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I organize raw playtest notes into a structured game QA report?▼

To analyze playtest notes, the skill reads raw text files from a specified path and categorizes findings into design changes, balance adjustments, bug reports, and polish items. It flags conflicts with design intent and routes actions through a director gate.

What is the best way to triage bugs and design feedback from unstructured playtest data?▼

You can generate a structured playtest report template to ensure fast, repeatable feedback capture. This template is then populated by analyzing raw notes, applying YAML-parameterized review modes, and routing categorized findings to the correct workflows.

Can I use a template to standardize playtest feedback capture and balance adjustments?▼

The skill requires YAML-parameterized review mode handling to process raw notes. It reads playtest notes from a provided file path, applies template population logic, and cross-references design intent to output a categorized report.

How do I route categorized playtest findings to different production workflows?▼

Action routing categorizes findings into design changes, balance adjustments, bug reports, and polish items. It then routes next steps to the right workflows and gates through a specified director gate and save-to-production workflow.

Does playtest report generation work with existing note files for polish backlog planning?▼

The skill applies template population logic, design cross-referencing, and action routing to process raw notes. It handles YAML-parameterized review modes and routes categorized findings through a director gate to save-to-production workflows.