Player Controller
CommunityGodot 4 Player Controller
Authorftnilsson
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides robust and flexible implementations for player character controllers in Godot 4, covering both 2D and 3D game development.
Core Features & Use Cases
- 2D & 3D Movement: Implement character movement, jumping, and gravity for various game genres.
- State Machines: Integrate with state machines for complex character behaviors and animations.
- Camera Systems: Includes examples for setting up camera follow systems.
- Use Case: Quickly add responsive player movement to your Godot 4 platformer or third-person shooter.
Quick Start
Implement a 2D platformer controller using the provided GDScript example.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Player Controller Download link: https://github.com/ftnilsson/agent-cli/archive/main.zip#player-controller Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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