What problem does it solve? Manually adding elements to an eventmodelers board timeline requires resolving chapters, columns, lanes, and cells through multiple API calls. This Skill automates that multi-step placement workflow so a single command positions an element correctly. ## Core Features & Use Cases - Element Placement: Creates COMMAND, READMODEL, or EVENT nodes on an existing timeline at a specified column index, after a named column, or appended at the end. - Timeline Auto-Detection: Discovers chapters on the board automatically and resolves the target timeline when only one exists. - Collision & Lane Handling: Maps element types to the correct lane (swimlane or interaction), checks cell occupancy before writing, and only creates new columns when appending. - Use Case: While event storming, ask the assistant to place an EVENT "Order Placed" at column 3 of the current board, and it resolves the chapter, finds the swimlane cell, verifies it is empty, and creates the node. ## Quick Start Place an EVENT called "Order Placed" at the end of the current board's timeline.