physics-system
CommunityMaster 3D & 2D physics in Bestow.
Software Engineering#game development#physics#collision detection#character controller#2d physics#bestow engine#3d physics
Authorradical-beard
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill enables developers to implement realistic physics, collision detection, and character movement within the Bestow game engine, crucial for creating interactive and immersive game experiences.
Core Features & Use Cases
- 3D Physics: Create static and dynamic bodies, apply forces, and manage character controllers for 3D environments.
- 2D Physics: Utilize Box2D for 2D game physics, including body creation and ground checks.
- Collision Handling: Implement raycasting, overlap queries, and collision callbacks for intricate interactions.
- Use Case: Develop a platformer game by using the character controller for player movement, applying jump forces, and detecting ground collisions.
Quick Start
Use the physics-system skill to create a dynamic 3D physics body for a game entity.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: physics-system Download link: https://github.com/radical-beard/bestow/archive/main.zip#physics-system Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.