physics-system

Community

Master 3D & 2D physics in Bestow.

Authorradical-beard
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill enables developers to implement realistic physics, collision detection, and character movement within the Bestow game engine, crucial for creating interactive and immersive game experiences.

Core Features & Use Cases

  • 3D Physics: Create static and dynamic bodies, apply forces, and manage character controllers for 3D environments.
  • 2D Physics: Utilize Box2D for 2D game physics, including body creation and ground checks.
  • Collision Handling: Implement raycasting, overlap queries, and collision callbacks for intricate interactions.
  • Use Case: Develop a platformer game by using the character controller for player movement, applying jump forces, and detecting ground collisions.

Quick Start

Use the physics-system skill to create a dynamic 3D physics body for a game entity.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: physics-system
Download link: https://github.com/radical-beard/bestow/archive/main.zip#physics-system

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
View Source Repository

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