localize

Scan hardcoded strings, extract string tables, and validate locale readiness.

Updated Apr 4, 2026
One-click install
npx skills add https://github.com/WindXRan/y3td --skill localize-windxran
Or copy as Structured Prompt for Agent▼
Please help me install this Agent Skill.
Skill: localize
Source: https://github.com/WindXRan/y3td/tree/main/.claude/skills/localize
Command: npx skills add https://github.com/WindXRan/y3td --skill localize-windxran

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

Localization workflows often fail late due to missing keys, placeholder/format mismatches, cultural issues, or RTL/UI layout problems; this causes rework, player-facing errors, and potential platform certification delays.

Core Features & Use Cases

  • Localization pipeline automation: scan hardcoded strings, extract and generate translation-ready string tables, validate completeness and placeholder correctness, and produce coverage/status reports.
  • Translator enablement: generate translator briefing documents to ensure tone, terminology, placeholders, and character limits are consistent across locales.
  • Quality gates before release: run cultural sensitivity reviews, VO localization manifests/scripts/integration checks, RTL layout validation, and structured localization QA sign-off support, including string freeze enforcement.
  • Use cases: preparing multi-locale releases, integrating returned translations safely, auditing UI overflow/truncation risks, and managing VO/localization readiness for shipping.

Quick Start

Run the localization pipeline by executing: localize extract.

Frequently Asked Questions about localize

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate game localization string extraction and generate translation-ready tables?▼

Game localization string extraction is automated by scanning hardcoded strings, generating translation-ready string tables, and validating completeness. This pipeline prevents missing keys and ensures placeholder correctness across multi-locale releases.

What is localization QA readiness and how does it prevent platform certification delays?▼

Localization QA readiness validates locale completeness, placeholder consistency, and cultural sensitivity before release. Enforcing string freeze and running structured sign-off prevents player-facing errors, rework, and platform certification delays.

How do I validate placeholder and format consistency across multi-locale game UI workflows?▼

Placeholder and format consistency is validated by scanning extracted string tables and enforcing strict matching across locales. This process catches mismatches early, preventing integration errors in multi-locale game UI and dialogue workflows.

Does this localization pipeline support RTL layout checks and voice-over integration validation?▼

RTL layout checks and voice-over integration validation are fully supported. The pipeline applies cultural review, generates VO manifests, and performs integration checks to manage localization readiness for multi-locale shipping cycles.

Why do I need a translator briefing document for game localization?▼

A translator briefing document is needed to ensure tone, terminology, placeholders, and character limits remain consistent across locales. Generating this briefing enables translators and prevents contextual errors during multi-locale releases.