hytale-npc-templates
CommunityDefine Hytale NPC AI and behavior.
AuthorJBurlison
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a comprehensive guide to defining and implementing NPC behavior in Hytale using JSON-based templates, enabling the creation of complex AI for game characters.
Core Features & Use Cases
- NPC Behavior Definition: Design NPC AI, including states, sensors, actions, and motions.
- Template & Variant System: Understand how to create abstract templates and specific NPC variants.
- Combat & Detection Logic: Configure NPC combat mechanics, threat detection, and inter-NPC interactions.
- Use Case: You need to create a new type of enemy NPC for your Hytale mod. Use this Skill to define its idle behavior, how it detects players, its attack patterns, and its reactions to damage.
Quick Start
Use the hytale-npc-templates skill to understand how to define an NPC's 'Idle' state and its associated actions.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: hytale-npc-templates Download link: https://github.com/JBurlison/Hytale-Mod-Agent/archive/main.zip#hytale-npc-templates Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.