hytale-entity-effects
CommunityMaster Hytale's status effect system.
Software Engineering#game development#json schema#modding#hytale#entity effects#status effects#projectile system
AuthorJBurlison
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a comprehensive guide to Hytale's complex Entity Effect system, demystifying the creation and application of status effects, buffs, debuffs, and visual alterations.
Core Features & Use Cases
- JSON Schema Reference: Detailed breakdown of all effect properties and their configurations.
- API Usage: Examples for interacting with the
EffectControllerComponentin Java. - Projectile System: Documentation for creating custom projectiles with visual and damage effects.
- Use Case: You need to create a "Burning" effect for your custom weapon that deals damage over time and applies a visual red tint to the target. This Skill provides the exact JSON structure and API calls needed.
Quick Start
Use the hytale-entity-effects skill to document the JSON schema for applying a poison effect to an entity.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: hytale-entity-effects Download link: https://github.com/JBurlison/Hytale-Mod-Agent/archive/main.zip#hytale-entity-effects Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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