battle-system
CommunityExtend and perfect card battle combat system.
Software Engineering#phase-execution#battle-system#damage-calculation#game-architecture#card-game#buff-debuff#card-effects
Authorsunbreak-pro
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Efficiently add or modify battle system features for a card battle game, ensuring consistent buff/debuff handling, damage calculation, phase execution, and card effects across modules.
Core Features & Use Cases
- Centralized battle orchestration with modular components (state, deck, phase, and execution layers)
- Buff/Debuff management, damage calculation, and phase-based action sequencing
- Use Case: implement a new "stun" debuff that interrupts enemy actions or add a new damage modifier after crit
Quick Start
Integrate the battle-system module into the game to extend and test the combat mechanics.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: battle-system Download link: https://github.com/sunbreak-pro/original-card-battle/archive/main.zip#battle-system Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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