huli-bp-tools

Community

Refactor UE5.7 editor tools with TD oversight

Authorbuihuuloc
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill streamlines the development and refactoring of Unreal Engine 5.7 editor tools, ensuring high-quality, production-ready code through a structured implementation and Technical Director review process.

Core Features & Use Cases

  • Implement & Refactor: Develop new features and improve existing code for UE5.7 editor plugins.
  • Quality Assurance: Adhere to Unreal Engine and Epic's coding standards, with mandatory Technical Director code reviews.
  • Use Case: A game studio needs to add a new AI-assisted Blueprint documentation feature to their existing marketplace plugin. This Skill guides the implementation, ensuring it follows best practices and passes rigorous review.

Quick Start

Use the huli-bp-tools skill to implement a new feature for the SipherAIBPTools plugin, following the UE5.7 editor tools best practices outlined in the documentation.

Dependency Matrix

Required Modules

None required

Components

scriptsreferencesassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: huli-bp-tools
Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#huli-bp-tools

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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