huli-bp-tools
CommunityRefactor UE5.7 editor tools with TD oversight
Software Engineering#editor tools#refactoring#coding standards#blueprint#ue5#unreal engine#technical director
Authorbuihuuloc
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill streamlines the development and refactoring of Unreal Engine 5.7 editor tools, ensuring high-quality, production-ready code through a structured implementation and Technical Director review process.
Core Features & Use Cases
- Implement & Refactor: Develop new features and improve existing code for UE5.7 editor plugins.
- Quality Assurance: Adhere to Unreal Engine and Epic's coding standards, with mandatory Technical Director code reviews.
- Use Case: A game studio needs to add a new AI-assisted Blueprint documentation feature to their existing marketplace plugin. This Skill guides the implementation, ensuring it follows best practices and passes rigorous review.
Quick Start
Use the huli-bp-tools skill to implement a new feature for the SipherAIBPTools plugin, following the UE5.7 editor tools best practices outlined in the documentation.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: huli-bp-tools Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#huli-bp-tools Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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