create-editor-plugin
CommunityGenerate UE5.7 editor plugins
Authorbuihuuloc
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates the creation of a new Unreal Engine 5.7 editor-only plugin, providing a robust and well-structured starting point that adheres to best practices.
Core Features & Use Cases
- Boilerplate Generation: Creates all necessary files (
.uplugin,.Build.cs, Module.h/.cpp) with correct structure and content. - Feature Integration: Supports adding common editor features like Toolbar Buttons, Menu Entries, Slate Windows, and more.
- Use Case: You need to build a custom tool to automate asset renaming within the Unreal Editor. This Skill will generate the plugin skeleton, allowing you to focus on the core logic for the renaming feature.
Quick Start
Use the create-editor-plugin skill to generate a new Unreal Engine editor plugin named "MyCustomTool".
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferencesassets
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: create-editor-plugin Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#create-editor-plugin Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
Agent Skills Search Helper
Install a tiny helper to your Agent, search and equip skill from 223,000+ vetted skills library on demand.