create-editor-plugin

Community

Generate UE5.7 editor plugins

Authorbuihuuloc
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the creation of a new Unreal Engine 5.7 editor-only plugin, providing a robust and well-structured starting point that adheres to best practices.

Core Features & Use Cases

  • Boilerplate Generation: Creates all necessary files (.uplugin, .Build.cs, Module .h/.cpp) with correct structure and content.
  • Feature Integration: Supports adding common editor features like Toolbar Buttons, Menu Entries, Slate Windows, and more.
  • Use Case: You need to build a custom tool to automate asset renaming within the Unreal Editor. This Skill will generate the plugin skeleton, allowing you to focus on the core logic for the renaming feature.

Quick Start

Use the create-editor-plugin skill to generate a new Unreal Engine editor plugin named "MyCustomTool".

Dependency Matrix

Required Modules

None required

Components

scriptsreferencesassets

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: create-editor-plugin
Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#create-editor-plugin

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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