hexgrid-algorithms

Community

Hex grid math for fast, reliable hex maps.

Authorccalebcarter
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Hex grid mathematics and pathfinding for hex-based game maps.

Core Features & Use Cases

  • Coordinate systems support (axial, cube, offset)
  • Distance, neighbors, rings, pathfinding (A*)
  • Hex map utilities (ring generation, area effects, conversions)
  • Rendering helpers and coordinate conversions for hex grids Use cases include building hex-based strategy maps, calculating movement ranges, and implementing hex-based spells or effects.

Quick Start

Implement a hex distance function and an A* pathfinding call to navigate a hex grid.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: hexgrid-algorithms
Download link: https://github.com/ccalebcarter/purria-skills/archive/main.zip#hexgrid-algorithms

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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