hexgrid-algorithms
CommunityHex grid math for fast, reliable hex maps.
Authorccalebcarter
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Hex grid mathematics and pathfinding for hex-based game maps.
Core Features & Use Cases
- Coordinate systems support (axial, cube, offset)
- Distance, neighbors, rings, pathfinding (A*)
- Hex map utilities (ring generation, area effects, conversions)
- Rendering helpers and coordinate conversions for hex grids Use cases include building hex-based strategy maps, calculating movement ranges, and implementing hex-based spells or effects.
Quick Start
Implement a hex distance function and an A* pathfinding call to navigate a hex grid.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: hexgrid-algorithms Download link: https://github.com/ccalebcarter/purria-skills/archive/main.zip#hexgrid-algorithms Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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