What problem does it solve? After a GUI code review reports CRITICAL issues (Type-B logic findings plus Type-A compile/syntax failures), someone must fix them and re-verify without letting the fixer grade their own work. This Skill automates that bounded fix-and-re-review loop for Unity MVVM GUI code. ## Core Features & Use Cases - Bounded Iteration Loop: Fixes merged CRITICAL and MAJOR issues from GUI_REVIEW.md and GUI_VERDICT.json, then reruns the review, for a maximum of 2 rounds. - Bias Guard Re-Review: Spawns a fresh gui-reviewer subagent each round with no prior results, fix claims, or thread IDs, so fixes are judged independently. - Escalation Without Blocking: Unresolved CRITICALs after 2 rounds are written to HUMAN_REVIEW.md with file:line references, and the pipeline continues to the learning phase. - Use Case: A BagPanel review reports a null reference and missing event unsubscription as CRITICAL; this Skill fixes both, re-runs the dual-lane review, and logs the score improvement in GUI_IMPROVEMENT_LOG.md. ## Quick Start Ask the pipeline to fix the merged CRITICAL issues from the latest gui-review verdict for the current panel and rerun the review gates.