Ruitong Liu avatar

Ruitong Liu

Community

@avatarganymede · Hanzhou, Zhejiang

2Followers
|
14Public Repos
|
46Published Skills

Zhejinag University, Computer Science and Technology

Skills Distribution
DomainDeveloper To...Git & Pull Request.. (25%)Testing & QA Verif.. (25%)Agent Orchestratio.. (25%)Game GUI Pipeline .. (15%)

Agent Skills by Ruitong Liu

Showing 46 vetted skills indexed across 2 GitHub repositories.

AvatarGanymedeAvatarGanymede

gui-review

Reviews Unity MVVM GUI code through parallel subagent and mechanical verification gates.

Community
Advanced
AvatarGanymedeAvatarGanymede

gui-prefab

Binds View.cs SerializeField references to Unity Prefab nodes in an MVVM GUI pipeline.

Community
Advanced
AvatarGanymedeAvatarGanymede

gui-draft

Generates MVVM code (Panel.lua and View.cs) for Unity GUI panels from a GUI_PLAN.md contract.

Community
Advanced
AvatarGanymedeAvatarGanymede

gui-plan

Plans Unity MVVM GUI requirements through interactive plan mode and produces an approved GUI_PLAN.md contract.

Community
Advanced
AvatarGanymedeAvatarGanymede

gui-learn

Extracts reusable lessons from GUI development sessions into a persistent knowledge base.

Community
Advanced
AvatarGanymedeAvatarGanymede

gui-config

Edits Excel config source tables and mirrors changes into *_data.lua files.

Community
Intermediate
AvatarGanymedeAvatarGanymede

gui-improve

Iteratively fixes merged CRITICAL review findings and reruns dual-lane GUI verification gates.

Community
Advanced
AvatarGanymedeAvatarGanymede

playwright-cli

Automate browser interactions and web page testing with Playwright.

Community
Advanced
AvatarGanymedeAvatarGanymede

commit

Guide users through creating Conventional Commits with structured messages.

Community
Advanced
AvatarGanymedeAvatarGanymede

using-agent-skills

Routes tasks to the appropriate Kandev agent skills via mapping guides.

Community
Advanced
AvatarGanymedeAvatarGanymede

pr-fixup

Automates GitHub pull request fixup by polling CI checks and addressing review comments.

Community
Advanced
AvatarGanymedeAvatarGanymede

record

Records architectural decisions and synchronizes corresponding product specification updates during development conversations.

Community
Intermediate
AvatarGanymedeAvatarGanymede

verify

Automate format, typecheck, test, and lint verification for a monorepo.

Community
Intermediate
AvatarGanymedeAvatarGanymede

plan

Generates structured implementation plans and task files from feature specifications and codebase analysis.

Community
Advanced
AvatarGanymedeAvatarGanymede

code-review

Review code for security, architecture, logic, and test coverage compliance.

Community
Advanced
AvatarGanymedeAvatarGanymede

spec

Write and validate product feature specifications with testable requirements.

Community
Intermediate
AvatarGanymedeAvatarGanymede

mobile-parity

Validate desktop and mobile UI parity with Playwright E2E tests.

Community
Advanced
AvatarGanymedeAvatarGanymede

context-engineering

Curate project context for coding and debugging sessions.

Community
Advanced
AvatarGanymedeAvatarGanymede

qa

Verify software features and hunt bugs through predefined checks.

Community
Intermediate
AvatarGanymedeAvatarGanymede

release

Automate pcraft releases across npm, GitHub, and Docker via GitHub Actions.

Community
Advanced
AvatarGanymedeAvatarGanymede

pr

Automate pull request creation and management across GitHub, GitLab, and Azure Repos.

Community
Advanced
AvatarGanymedeAvatarGanymede

push

Automate Git commit and push operations with Conventional Commits.

Community
Intermediate
AvatarGanymedeAvatarGanymede

spec-driven-development

Coordinate spec-driven development stages with TDD and subagent roles.

Community
Advanced
AvatarGanymedeAvatarGanymede

add-integration

Automate third-party integration setup with credential and authentication health checks.

Community
Intermediate

Frequently Asked Questions About Ruitong Liu

FAQPage Schema
What tasks can I automate using AvatarGanymede's skills?▼

You can automate Git commits and pushes with Conventional Commits, pull request creation and fixup, monorepo verification (format, typecheck, lint, test), Playwright browser and E2E testing, npm/GitHub/Docker releases, bug reproduction and fixing, and kandev agent task, budget, and approval management.

Who are these skills designed for?▼

Software engineers and engineering teams practicing spec-driven development and TDD, QA engineers running Playwright E2E and UI parity checks, teams orchestrating kandev agents with budgets and escalations, and game developers building Unity MVVM GUI panels through the staged gui-plan to gui-learn pipeline.

How does the Atom Game GUI pipeline run in practice?▼

Start with gui-plan by supplying a panelId and requirement description; it produces a GUI_PLAN.md contract after plan-mode approval. The run then sequentially triggers gui-draft (MVVM code), gui-prefab (Prefab binding), gui-config (Excel tables), gui-review (dual-lane verdict), gui-improve (max 2 fix rounds), and gui-learn (knowledge writeback).

What prerequisites and dependencies do these skills require?▼

Playwright skills require a Playwright environment; verification skills expect a monorepo with format, typecheck, test, and lint commands; PR skills target GitHub, GitLab, or Azure Repos; kandev skills need the kandev orchestrator and agentctl; GUI pipeline skills require the Atom Game project with Claude Code plan mode.

How do the kandev skills manage agents and costs?▼

Kandev skills list workspace agents with roles and budgets, hire agents with approval policy enforcement, manage task lifecycles via agentctl, schedule recurring tasks through cron and webhook triggers, escalate blocked decisions to human review, monitor token spend per agent, and export or import .kandev/ workspace configurations.