grass-builder
CommunityConvert landscape grass to foliage.
Authorbuihuuloc
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates the conversion of landscape grass elements within Unreal Engine levels into instanced foliage actors, streamlining the process of managing and optimizing large-scale vegetation.
Core Features & Use Cases
- Automated Grass Conversion: Converts landscape grass types into
AInstancedFoliageActorinstances. - Optimized Foliage Management: Facilitates easier management and performance optimization of vegetation assets.
- Use Case: Convert all grass on a large open-world landscape level into foliage actors to improve rendering performance and allow for more granular control over placement and density.
Quick Start
Run the grass-builder skill with the level path '/Game/S2/Main_Flow/Teaser/Level/L_Teaser_Temp_Autumn_03'.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: grass-builder Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#grass-builder Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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