grass-builder

Community

Convert landscape grass to foliage.

Authorbuihuuloc
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the conversion of landscape grass elements within Unreal Engine levels into instanced foliage actors, streamlining the process of managing and optimizing large-scale vegetation.

Core Features & Use Cases

  • Automated Grass Conversion: Converts landscape grass types into AInstancedFoliageActor instances.
  • Optimized Foliage Management: Facilitates easier management and performance optimization of vegetation assets.
  • Use Case: Convert all grass on a large open-world landscape level into foliage actors to improve rendering performance and allow for more granular control over placement and density.

Quick Start

Run the grass-builder skill with the level path '/Game/S2/Main_Flow/Teaser/Level/L_Teaser_Temp_Autumn_03'.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: grass-builder
Download link: https://github.com/buihuuloc/universal-ue-skills/archive/main.zip#grass-builder

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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