godot-ui-designer
CommunityTurn natural language into complete Godot UI.
Authorhhhh124hhhh
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill automates the creation of complete Godot UI systems from natural language descriptions, eliminating repetitive boilerplate and speeding up UI iteration.
Core Features & Use Cases
- Responsive layout system for auto-adjusting UI across devices and window sizes
- UI components library for menus, HUD, dialogs, and tooltips
- Theme and style management to maintain visual consistency
- Data binding and signal wiring to connect UI to game state
- Use Case: design a main menu with animated transitions and a HUD that adapts to different screen sizes
Quick Start
User: "Create a responsive main menu with Start, Settings, and Quit, including animated transitions." System: "Generates UI scenes, scripts, and wiring for signals to connect the menu buttons to actions."
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-ui-designer Download link: https://github.com/hhhh124hhhh/godot-mcp/archive/main.zip#godot-ui-designer Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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