godot-ui-designer

Community

Turn natural language into complete Godot UI.

Authorhhhh124hhhh
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This skill automates the creation of complete Godot UI systems from natural language descriptions, eliminating repetitive boilerplate and speeding up UI iteration.

Core Features & Use Cases

  • Responsive layout system for auto-adjusting UI across devices and window sizes
  • UI components library for menus, HUD, dialogs, and tooltips
  • Theme and style management to maintain visual consistency
  • Data binding and signal wiring to connect UI to game state
  • Use Case: design a main menu with animated transitions and a HUD that adapts to different screen sizes

Quick Start

User: "Create a responsive main menu with Start, Settings, and Quit, including animated transitions." System: "Generates UI scenes, scripts, and wiring for signals to connect the menu buttons to actions."

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-ui-designer
Download link: https://github.com/hhhh124hhhh/godot-mcp/archive/main.zip#godot-ui-designer

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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