godot-mcp-dap-start
CommunityLaunch Godot MCP & Debug ports
AuthorOpenSourceSam
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill ensures that the Godot editor is running with the necessary MCP (Meta Communication Protocol) server and debugger ports active, streamlining the development and debugging workflow for Godot projects.
Core Features & Use Cases
- MCP Server Initialization: Starts or restarts the MCP server, essential for communication between the editor and external tools.
- Debugger Port Activation: Opens the Debug Adapter Protocol (DAP) port for runtime inspection and debugging.
- Automated Workflow: Handles common issues like missing ports or handshake failures through script execution.
- Use Case: When your Godot editor isn't connecting to your debugging tools, use this Skill to automatically restart the MCP server and ensure the debug port is available.
Quick Start
Run the start script to ensure MCP is up and the debug port is available.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-mcp-dap-start Download link: https://github.com/OpenSourceSam/v2_heras_garden/archive/main.zip#godot-mcp-dap-start Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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