godot-mcp-dap-start

Community

Launch Godot MCP & Debug ports

AuthorOpenSourceSam
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill ensures that the Godot editor is running with the necessary MCP (Meta Communication Protocol) server and debugger ports active, streamlining the development and debugging workflow for Godot projects.

Core Features & Use Cases

  • MCP Server Initialization: Starts or restarts the MCP server, essential for communication between the editor and external tools.
  • Debugger Port Activation: Opens the Debug Adapter Protocol (DAP) port for runtime inspection and debugging.
  • Automated Workflow: Handles common issues like missing ports or handshake failures through script execution.
  • Use Case: When your Godot editor isn't connecting to your debugging tools, use this Skill to automatically restart the MCP server and ensure the debug port is available.

Quick Start

Run the start script to ensure MCP is up and the debug port is available.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-mcp-dap-start
Download link: https://github.com/OpenSourceSam/v2_heras_garden/archive/main.zip#godot-mcp-dap-start

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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