Godot Material Manager
CommunityAutomate Godot material workflows with ease.
Authorhhhh124hhhh
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps Godot developers streamline the creation and management of materials, including StandardMaterial3D and ShaderMaterial, reducing repetitive setup and tuning.
Core Features & Use Cases
- StandardMaterial3D management: create, configure albedo, metallic, roughness, textures, and UV settings.
- ShaderMaterial management: create and configure ShaderMaterial with uniforms and textures.
- Batch operations: apply changes across multiple materials, create variants, and optimize draw calls.
- Context7 integration: fetch up-to-date material guidelines, best practices, and shader tips.
Quick Start
Start by creating a couple of base materials in your Godot project, then apply them to sample meshes to verify visuals, and use the provided tooling to batch-modify properties as needed.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Godot Material Manager Download link: https://github.com/hhhh124hhhh/godot-mcp/archive/main.zip#godot-material-manager Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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