godot-genre-survival
CommunityBuild immersive survival games.
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a comprehensive blueprint for creating survival games, addressing core mechanics like resource management, crafting, and player needs.
Core Features & Use Cases
- Needs System: Manages player hunger, thirst, and other vital stats.
- Resource Gathering & Crafting: Implements systems for collecting raw materials and crafting them into tools and items.
- Base Building: Provides a framework for players to construct shelters and structures.
- Use Case: Develop a game where players must survive in a harsh environment by gathering resources, crafting tools, building a shelter, and managing their character's hunger and thirst.
Quick Start
Use the godot-genre-survival skill to implement a basic needs system for a survival game.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-genre-survival Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-genre-survival Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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