GDScript Validate
CommunityEnsure Godot code quality, effortlessly.
Authorminami110
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill eliminates the tedious manual work of refreshing Godot's language server cache and checking diagnostics after GDScript changes. It helps you quickly identify and address errors, preventing unnoticed issues from accumulating.
Core Features & Use Cases
- Refresh Godot LSP Cache: Automatically updates Godot's language server cache to recognize new or modified GDScript files, ensuring your IDE has the latest project context.
- Diagnostic Check: Scans your GDScript project or specific files for errors and warnings, providing immediate feedback on code quality and potential issues.
- Use Case: After refactoring a large GDScript class or adding several new script files, run this Skill to instantly update your IDE's understanding of the project and highlight any new issues, saving you from manual restarts or missed errors.
Quick Start
Refresh Godot's language server cache
<this skill dir>/scripts/refresh_godot_lsp.sh
Check diagnostics for the entire project
mcp__ide__getDiagnostics
Dependency Matrix
Required Modules
None requiredComponents
scripts
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: GDScript Validate Download link: https://github.com/minami110/godot-signal-extensions/archive/main.zip#gdscript-validate Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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