gd-design-character
CommunityDesign balanced characters and class systems.
Design & Creative#documentation#archetypes#progression#balance#game-design#character-design#class-systems
Authorfeliperyba
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Character and class design often lacks a shared language, leading to inconsistent archetypes, unbalanced progression, and misaligned gameplay goals. This Skill provides a structured template and principles to document, balance, and iterate character concepts across teams.
Core Features & Use Cases
- Character Template: outlines role, fantasy, base stats, abilities, equipment, and progression.
- Design Principles: Rock-Paper-Scissors, clear fantasy, accessibility to guide balancing decisions.
- Balance & Review: guidelines for statistical balance and team viability.
Quick Start
Outline a character concept using the Character Template provided in this guide to begin documenting roles, stats, abilities, and progression.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: gd-design-character Download link: https://github.com/feliperyba/ralph-orchestra/archive/main.zip#gd-design-character Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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