Gameplay Concepts & Mechanics
CommunityMaster the crime investigation time loop.
Design & Creative#game-design#evidence-analysis#time-loop#crime-investigation#photography-system#npc-schedules
Authorgigi-f
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Helps game teams define and align on the core gameplay loop and mechanics for a detective-time-loop experience, ensuring a shared design language and scope.
Core Features & Use Cases
- Core Pillars: Crime Investigation, Photography Evidence System, Time Loop Mechanics
- Design guidance for NPC schedules, evidence handling, loop persistence
- Use Case: planning feature sprints and prototyping.
Quick Start
Study this guide to align your game's core loop and start prototyping interaction flows.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: Gameplay Concepts & Mechanics Download link: https://github.com/gigi-f/babylon_fp/archive/main.zip#gameplay-concepts-mechanics Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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