Gameplay Concepts & Mechanics

Community

Master the crime investigation time loop.

Authorgigi-f
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Helps game teams define and align on the core gameplay loop and mechanics for a detective-time-loop experience, ensuring a shared design language and scope.

Core Features & Use Cases

  • Core Pillars: Crime Investigation, Photography Evidence System, Time Loop Mechanics
  • Design guidance for NPC schedules, evidence handling, loop persistence
  • Use Case: planning feature sprints and prototyping.

Quick Start

Study this guide to align your game's core loop and start prototyping interaction flows.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: Gameplay Concepts & Mechanics
Download link: https://github.com/gigi-f/babylon_fp/archive/main.zip#gameplay-concepts-mechanics

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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